![]() Career mode dumps the scripted campaign missions, the overpowered campaign mission rewards and the cliched campaign story in favour of a completely freeform experience where you start out with the unupgraded Argo and a few lighter ‘mechs and build your mercenary company up from there by doing the randomly-generated contract missions. 1.3 reworks the Mechwarrior skill trees to try and make the optimal skill build a little less of a no-brainer (which mostly succeeds) and adds Career mode, otherwise known as “what I actually wanted out of Battletech all along”. It is astonishingly anemic.įlashpoint has been released at the same time as the 1.3 patch for Battletech, and this is something that’s worth delving a little deeper into because when you consider that package as a whole it’s not actually too bad. Hell, if I didn’t like Harebrained and Battletech so much that I don’t particularly have a problem with throwing more money at them in general to support the studio, I’d be feeling pretty damn cheated by Flashpoint. Certainly I can’t think of one sitting in the £15 price bracket that adds so little. Given that track record I should like Flashpoint, the first DLC expansion for Battletech.Īlas, I instead find myself struggling to think of a non-cosmetic DLC that, when thrown into its base game, makes such a weak splash as Flashpoint does. In fact, I like Battletech so much I gave it the number two slot on my list of the top five games of 2018. ![]() ![]() Come on, Harebrained, you’re better than this.
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